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An intro to Freestyle dash skinning
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microsnakey Offline
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Post: #1
An intro to Freestyle dash skinning
An intro to creating a skin for freestyle dash (FSD)

Prerequisites

* A Skin that you want to modify into your skin
* The Xbox UI Tool part of the 360 SDK: http://www.google.com/search?q=xbox+360+SDK
* a way to create textures Photoshop /GIMP etc


Firstly Extract the UI tool to a suitable location.
[Image: Hs6py.png]
Then go to the folder of the skin you want to modify. They should be four different filetypes .


xui and .xur are the skin files they come in pairs. The .png is a bitmap image file that allows transparency. The XMA is an audio file that the 360 uses.

Every xui file except skin.xui is a page in FSD. Skin.xui houses animation’s, effects and multi layered images that are used in the rest of the xui. The xui’s have obvious names the one’s you would be interested in as a beginner will probably be main.xui that is the main menu when you boot up and xbox360.xui which is the pages for game browsing
[Image: M9Dpv.png]


So set filetype associations with the .xui files by right clicking and open with and then selecting the xuitool from the archive you extracted.
[Image: mEiDy.png]
[Image: 19iJl.png]

So open up xbox360.xui it should look something like this
[Image: wgLyQ.jpg]

Open the folder and you should see all of these objects. Click on them and they will become selected.
[Image: ils82.jpg]

When you have made some changes that you like you have to save the file, as mentioned earlier they is xui and xur files. So firstly go file save and save the xui.

[Image: sqVcQ.jpg]

Then go to file, export to binary and save the xur.

[Image: 3rbGP.jpg]
Transfer the skins folder to your 360 and select your skin and see the difference

Enjoy

Microsnakey
06-11-2010 11:48 AM
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M AzeeM K Offline
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Joined: May 2010
Post: #2
RE: An intro to Freestyle dash skinning
A very useful and Great Tutorial. Its really nice to see a tutorial this well written.
(This post was last modified: 06-20-2010 08:33 AM by M AzeeM K.)
06-20-2010 08:32 AM
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mrevoviii Offline
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Post: #3
RE: An intro to Freestyle dash skinning
DANK AND EASY!!

i know the rest wont be though Icon_razz
06-21-2010 06:09 AM
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NewYears1978 Offline
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Post: #4
RE: An intro to Freestyle dash skinning
How can you extract a skin that's been compiled to XZP, to edit it? (Well the default skin for instance)

Edit:

Nevermind I think I figured it out Icon_smile
(This post was last modified: 08-10-2010 01:54 AM by NewYears1978.)
08-10-2010 01:49 AM
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chee5y Offline
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Post: #5
RE: An intro to Freestyle dash skinning
(08-10-2010 01:49 AM)NewYears1978 Wrote:  How can you extract a skin that's been compiled to XZP, to edit it? (Well the default skin for instance)

Open SDK folder in startmenu then open Xbox 360 Command Prompt go to the folder where the skin is in
then type in the command "xuipkg /U filename.xzp" filename means insert skin name
08-10-2010 01:57 AM
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NewYears1978 Offline
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Post: #6
RE: An intro to Freestyle dash skinning
(08-10-2010 01:57 AM)chee5y Wrote:  
(08-10-2010 01:49 AM)NewYears1978 Wrote:  How can you extract a skin that's been compiled to XZP, to edit it? (Well the default skin for instance)

Open SDK folder in startmenu then open Xbox 360 Command Prompt go to the folder where the skin is in
then type in the command "xuipkg /U filename.xzp" filename means insert skin name

Figured that part out just before you posted, thanks though!

Now if I could just figure out how to edit stuff...I get errors when I try to open files... confused right now..will figure it out eventually Icon_razz

I extracted a theme, there are no XUI files, that's what's throwing me off. Aren't the ones you open in UI tool the XUI files?
(This post was last modified: 08-10-2010 02:09 AM by NewYears1978.)
08-10-2010 02:03 AM
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chee5y Offline
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Chee5y

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Post: #7
RE: An intro to Freestyle dash skinning
There are only xur#s because you dont need xui on the xbox
double click a xur and open it up with sdk then save as delete .xur and save than you have your xui file. And for xbox you must export binary then you have a xur
08-10-2010 05:22 AM
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NewYears1978 Offline
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Post: #8
RE: An intro to Freestyle dash skinning
(08-10-2010 05:22 AM)chee5y Wrote:  There are only xur#s because you dont need xui on the xbox
double click a xur and open it up with sdk then save as delete .xur and save than you have your xui file. And for xbox you must export binary then you have a xur

Okay when you say open with SDK what is the program I am using..not Xbox UI Tool.

This works for 360 and regular Xbox? Im so lost
08-10-2010 07:08 AM
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jsjar Offline
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jsjar

Posts: 369
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Post: #9
RE: An intro to Freestyle dash skinning
you use Xbox UI Tool to open the xur (file, open, then in the dropdown select all files(**))
find the xur open it then you save it as xui

[Image: sig4.png]
08-10-2010 07:38 AM
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NewYears1978 Offline
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Post: #10
RE: An intro to Freestyle dash skinning
For some reason when I used the Tool by itself it would cause an error every time..

I found myself the full SDK and now it works.

Course..now I have to figure out what to edit and stuff..there is sooo much in there it's confusing.
08-10-2010 11:38 AM
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